• @iBrent modern (and even all the old) standards work fine with “his devices”. Obviously content developed for touch won’t function the same as for a mouse. I’m not really sure why you’d expect it to be any other way.

    Apple’s point is pretty much this: Mobile devices aren’t getting plugin architectures, so websites need to be built in a way that they work WITHOUT plugins. I think that’s a really good idea. Get over it 🙂

  • @iBrent It shouldn’t even be a matter of rewriting my flash sites, instead just adding additional ipad friendly touch support. This should be relatively minor compared to what jobs wants me to do and rewrite the whole thing in HTML5. Which, btw isn’t possible because HTML5 is SO behind flash. And oh yeah, is he going to pay for that?

  • @johnmacward Do you realise that the H.264 codec that HTML5 uses is not open? Flash Player can also play any H.264 videos anyway, it can play many codecs, it will also soon support the open VP8 codec from Google.
    Flash is also developed with a lot of input from uses and web developers. They may not directly work on Flash themselfs but Adobe do listen to them. All the Flash SWF format, Flash compiler and all Flash related specifications are published, open-source and free.

  • this is one of the reason why apple has a very poor “guaranteed sales figure in the next ten years” statistical report.

  • @DigitalSmartarse But the real point is the Apple is claiming that the HTML5 just works on the iPad and that you shouldn’t have to rewrite your web app for different devices. Obviously, that is not the case with the iDevices. The iDevices are going to become the next IE6.

  • @advers1078 We were told you would not have to rewrite your app specifically for the iDevices. Also, since the older iDevices will eventually be phased out you will have to compensate for the all of the various versions of mobile Safari. Hello IE6 all over again.

  • @iBrent Best comment I have ever heard from an actual ipad owner that is not trying to justify the product been great. People got drawn into the “ipad” hip because they were told it would work like a laptop, a real computer with in reality, it lags extremely behind. I truly consider the ipad a portable video player with extras.

  • @fredclown I disagree. HTML5 *does* just work on the iPad, in exactly the same way that it *just works* on a touch-screen computer with no mouse. The issue of touch or no touch is a separate issue to the issue of flash or no flash. Flash is not a web standard, like it or don’t, it’s the truth. If a web designer has built their site and it requires mouse-overs, obviously it’s not a good fit for touch devices. This is a totally irrelevant and side issue, though. LOL.

  • @iBrent the developers need to use touchBegins and touchEnds methods, as normal click events are not fired. Apple needs to emulate these events to mouse events for legacy apps. Since they are blocking flash they atleast need to make the extra effort for implementing other platforms properly, or better yet hire me lol

  • I really don’t think it’s html 5’s fault, it works well in chrome… I think Apple just needs to work on how they handle it. Not just on the iPad, Safari doesn’t seem to work so well with it either.

  • hahahaahahahahah Apple fanboys are now confused. “OMG people are criticizing Apples products!! OMG I gotta defend! wait…. it’s true… omg omg what should I do now 🙁 “

  • in safari for ios html5 doesn’t have hardware acceleration. that’s why it’s laging. you can see that scrolling webpage is smooth wich means that it’s not using cpu and gpu at all.

  • My son complains about Apple’s browser Safari all the time. As for HTML5 it’s to slow and dull for my gaming or video streaming experience. I prefer flash. Besides that fruity computer company lack of sharing makes it harder for developers to make it harder to work with.

  • So Steve Jobs says we developers need to re-write our web apps to support touch so why not use html5.

    Ironically enough a year after his statement it is html5 that needs to be re-written to support touch ( ie, a desktop version and a mobile version), flash does it auto-magically for you, no need to even touch any flash web app you’ve made in the past 10 years.

    Good thing I didn’t spend 14 months re-creating my portfolio in html5, I’d have to re-write it again for mobile, and not to mention I would lose about 75% of the functionality of my portfolio.

    Apple doesn’t support Flash by end of 2012, they are dead in the water. I hear they are selling their toys at Toys R Us now though, so maybe they are finally relizing they make toys, and need to leave real computing to the pros.

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